A&E Network and Activision have teamed up to expand the Duck Dynasty franchise into the gaming world, with a video game launching on PlayStation and Xbox.
The T (Teen) rated Duck Dynasty game is available now for $49.99 on the PlayStation 4 computer entertainment system and Xbox One, the all-in-one games and entertainment system from Microsoft. It’s available for $39.99 on the PlayStation 3 computer entertainment system, and the Xbox 360 games and entertainment system from Microsoft and Windows PC. Users of the Nintendo 3DS hand-held system can buy a $29.99 version rated E10+ (Everyone 10 and Up), which features a more animated look at the show, along with a variety of mini-games.
A&E Network and Activision have teamed up to expand the Duck Dynasty franchise into the gaming world
Players take the role of John Luke, the oldest son of Willie and Korie Robertson, as he earns his feathers as the newest member of the family’s duck call business. While learning the ins and outs of duck hunting, John Luke will run into all of his eccentric relatives, including Si, Jase, Phil, Kay and more. Along the way, players will get to take part in comical quests, airboat racing, truck and ATV driving, shooting galleries, shotgun golf, fishing, frog catching, collectible hunts and more while exploring the famous Robertson backwoods homestead.
For a limited time, fans who purchase Duck Dynasty at release can play Uncle Si’s exclusive Redneck Logic™ trivia challenge, which tests players’ knowledge of the show for a chance to win a bonus in-game reward.
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PlayStation 4, Sony next-generation gaming console, has been announced at an event in New York.
PlayStation 4 (PS4) new hardware is designed to offer superior graphics as well as new social features including the sharing of recorded gameplay clips.
The new console will succeed the PlayStation 3, which went on sale in 2006 and has sold about 75 million units.
The PS4 will eventually compete against Microsoft’s still-to-be-unveiled Xbox 360 successor and Nintendo’s Wii U.
Sony also confirmed a range of big-name software for the machine including Bungie’s upcoming “shared-world shooter” Destiny, which will include exclusive content for the PS4.
The developer’s previous title, Halo, helped drive sales for the rival Xbox platform.
A successful launch might spur on sales of Sony’s new televisions and other consumer electronics, helping turn around its fortunes.
Sony posted a 456.7 billion yen loss ($4.9 billion) in its last financial year, marking the fourth year it ended in deficit.
But the firm has forecast a 20 billion yen profit for the current financial year ending in March.
Sony said the console was “coming holiday 2013” suggesting it will go on sale in at least some countries in or around December.
It did not give any indication of its price nor did it show what the console would look like.
There was also no mention of whether the console would support 4K – or ultra-high definition – video.
Sony described the machine as being like a “supercharged” PC.
It runs off an x86-based CPU (central processing unit) – similar architecture to that found in most desktop computers – and an “enhanced” PC GPU (graphics processing unit). Both CPU and GPU are designed by the US firm Advanced Micro Devices (AMD).
It comes with the new DualShock 4 controller, which includes a touchpad, a “share button” and a lightbar, which allows a separate camera to track its movement.
“This is a complete controller upgrade with touch, share and better responsiveness,” said Brian Blau, an analyst at the tech consultancy Gartner.
“The new controller is the key to a better PS4 experience. It has the ability to share content easily, and brings in a component of touch that allows even more ways to interact with games.”
The console also includes new hardware dedicated to video compression to make it a more social device.
PlayStation 4, Sony next-generation gaming console, has been announced at an event in New York
Users will be able to pause a game, select a few minutes of recorded video of their most recent activity, and instruct the clip to be uploaded to a social network.
This will then occur in the background while they can return to their game. The firm said it wanted to make sharing video clips as common as it is today to share screenshots.
Another new feature is that gamers can let one of their friends connect to their machine and take control of their character to help if they have got stuck, or allow several friends to watch their live progress as spectators. This facility uses technology from Gaikai – a cloud-based service Sony acquired last year for $380 million.
Gaikai’s technology is also being used to allow PS4 games to be streamed and played via the PlayStation Vita handheld console, which may boost its sales.
Sony said it was also exploring the possibility of using its Gaikai unit to allow PlayStation 3 games to be played on the new machine as well as other devices.
However, at the moment PS3 games will not run on the new console.
Sony invited developers on stage to preview some of the PS4 games being worked on.
They included Killzone Shadowfall – an addition to its bestselling Killzone science fiction first-person shooter series; the racing game Driveclub; superhero game Infamous: Second Son; and Diablo 3.
Developer Ubisoft also confirmed that its much-discussed title WatchDogs, which involves a hacker taking control of a smart city’s systems, is indeed being developed for the PS4.
Jim Ryan, president of Sony Computer Entertainment Europe, said his firm’s shift to an x86-based processor would make it easier for other developers to create games for the platform.
“One of the fundamental design principles was to make the PlayStation 4 considerably easier to develop for than some of its predecessor platforms,” he said.
“It is much more of a generic PC environment. It’s not a bespoke development environment as was very much the case with the PlayStation 3.
“So it’s something developers are aware of, are comfortable with and they don’t have to relearn the rules.”
While the graphics shown during the demonstrations were more advanced that those in current games for Nintendo’s Wii U, Sony must also convince gamers to choose its platform over PC-based systems.
PCs will be capable of offering increasingly impressive visuals as the PS4 ages thanks to their ability to have their processors and other hardware upgraded.
US firm Valve, in particular, has been vocal about its ambition to bring PC-based gaming to living room TVs.
Sony did not announce how much it plans to charge – perhaps holding the news back for the E3 gaming conference in Los Angeles in June or a later announcement.
The PlayStation 3 was initially sold at a loss, so if that practice is repeated with the new model its launch may initially put fresh strain on the firm’s finances.
Even so, one analyst suggested that Sony would be willing to take the pain to maximize early demand.
“Without the established user base and community of PS3 and PlayStation Network, Sony would be without a significant home entertainment foothold allowing it to connect many of its other consumer electronic devices, products and services,” said Piers Harding-Rolls, head of games at IHS Screen Digest.
“Sony’s next generation device is likely to take on more importance not less.”
The Japanese firm’s shares closed 1.8% lower in Tokyo trade following the announcement.
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Nintendo has revealed it will launch two versions of its Wii U console in Japan on December 8th.
The basic edition will cost 26,250 yen ($337) and a premium version 31,500 yen ($405).
Details of the international release will be discussed in New York later.
Nintendo’s stock has fallen 29% since March on fears casual gamers will instead opt for tablet computers while hardcore players will wait for a new PlayStation or Xbox .
Nintendo has revealed it will launch two versions of its Wii U console in Japan on December 8th
The difference between the two versions of the Wii U is that the basic model features 8GB of storage, while the premium version has 32GB and additional stands for the games machine and its touchscreen controller.
Consumers wishing to buy an additional GamePad controller will have to pay 13,000 yen ($167).
The device features a touchscreen offering players to ability to carry out in-game tasks, such as checking their inventory or setting an explosive, while the main action continues on their television. Gamers can also continue to play a title using the device when they do not have access to their main screen.
Nintendo has claimed it would help “revolutionize” gaming.
However, the gadget has been criticized for lacking multitouch – the ability to recognize different fingers on a hand.
It also faces a challenge from both Sony and Microsoft who have introduced similar facilities for their existing consoles: the PlayStation 3 can be controlled by the firm’s Vita handheld, while the Xbox 360 can be connected to existing tablet computers via software called SmartGlass.
Nintendo’s president, Satoru Iwata, highlighted the fact that the Wii U would launch alongside New Super Mario Bros U – the first time a title in the series’ release date had coincided with a new console in 16 years.
Nintendo will host a press event with more details in New York at 10:00 local time.
Motorola Mobility has been granted an injunction against the distribution of key Microsoft products, Xbox 360 games console, Windows 7 system software, Internet Explorer and Windows Media Player, in Germany.
The court’s decision follows a ruling that Microsoft had infringed two patents necessary to offer H.264 video coding and playback.
A US court has banned Motorola from enforcing the action until it considers the matter next week.
The handset maker is in the process of being taken over by Google.
This is just one of several cases involving about 50 intellectual properties that the smartphone maker has claimed that Microsoft should have licensed.
Motorola Mobility has been granted an injunction against the distribution of Xbox 360 games console in Germany
Microsoft has said that if it met all of Motorola’s demands it would face an annual bill of $4 billion. Motorola disputes the figure.
A statement from Motorola said: “We are pleased that the Mannheim Court found that Microsoft products infringe Motorola Mobility’s intellectual property. As a path forward, we remain open to resolving this matter. Fair compensation is all that we have been seeking for our intellectual property.”
Microsoft said it planned to appeal the German ruling.
“This is one step in a long process, and we are confident that Motorola will eventually be held to its promise to make its standard essential patents available on fair and reasonable terms for the benefit of consumers who enjoy video on the web,” a spokesman said.
“Motorola is prohibited from acting on today’s decision, and our business in Germany will continue as usual while we appeal this decision and pursue the fundamental issue of Motorola’s broken promise.”
Microsoft moved its European software distribution centre from Germany to the Netherlands last month ahead of the verdict to minimize potential disruption.
However, Motorola cannot enforce the ruling until a Seattle-based judge lifts a restraining order.
The restriction was put in place after Microsoft claimed that Motorola was abusing its Frand-commitments – a promise to license innovations deemed critical to widely-used technologies under “fair, reasonable and non-discriminatory” terms.
A hearing is scheduled for 7 May, although the judge may issue his ruling at a later date.
The German case is also likely to be considered by the European Commission.
It is carrying out two probes into whether Motorola’s Frand-type patent activities amount to “an abuse of a dominant market position”.